Despite having played a handful of Ironsworn sessions already, I'm still somewhat confused by Moves, Progress Trackers, Debilities and other statuses, and something called a Scene Challenge. As mentioned in my previous post, I have a fairly straightforward plan: I want to go through the entire rulebook with a mission to test out all of these principles that confuse me using actual play. So here we go! Moves & Progress Trackers My first test actual play resulted in a few adventurers completing a journey progress track, and I rolled the Reach Your Destination progress move when they were at a progress score of 6. To some extent, this progress move felt like, "I already narrated their entire journey, so it feels pointless to roll for them to complete the journey." And when I got a weak hit as the result, I didn't feel any sense of inspiration by the introduction of complications to their success, instead I felt like it was unnecessarily burdening their success. Was ...